Profile image

Prime Minister '39 (A game idea)

7,305 OtterOfToast  8.5 years ago

SO! I just thought of a game today.
Originally, PM '39 was supposed to be a Cities: Skylines mode, but of course the idea was shot down very quickly.

The idea of the game is to put the player in the chair of Prime Minister Churchill himself through the years between 1939 and 1945. In the game, you'll build up London like you do in a city building game, which is why that's what it was supposed to be for. Anyway, you keep the British civilians happy(ish), healthy and safe, sending resources to air forces, ground installations like A.A.A and radar, bases, airfields and ground troops (who come in later).

If you can survive the five years of non-stop onslaught, as a final hurrah, the 3rd Reich will then be knocking on your door- and how many show up is dependent on how well you defend Britain from the air. It's a sort of two-tier defense beginning with the air and then on land.

If you can hold off this attack, your score will be saved and displayed for all to see. If you fail-- well..... You fail.

The difficulty comes in where the Germans begin bombing you day and night, nearly 24/7 all around Britain, and your cities begin to crumble.
Not only the constant bombardment of metal and morale, but you take it day-by-day. It's not a weekly, monthly or yearly report-- it's daily. You have to micromanage everything to keep everything afloat and hope the wolf packs stay away from your ship convoys to and from the U.S.

Convoys can be invaluble, so I'm thinking of adding in a sort of a bombing campaign/escort mission aspect to protect said convoys and start picking off sub pens.

Well, what do you think? Would you buy this as a game?
Also--- I uhm... I know the basics of sprite-sheet making and such, but I'm at a loss for programming. Do any of you know anyone who might be interested in helping this little experiment?

Thanks <3 :3

  • Log in to leave a comment
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen XD Nah not quite. That's the murder-mystery sci-fi action adventure comedy drama uber-complex crew management game, 'Pangaea'.

    8.4 years ago
  • Profile image

    @OtterOfToast How about a way to fly to other galaxies in the game ;)

    jk

    8.4 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Nah. Infinity.

    8.4 years ago
  • Profile image

    @OtterOfToast The furthest away you could get, at least with our tech, is mars.

    8.4 years ago
  • Profile image
    7,305 OtterOfToast

    @MikuKat Oh. Well, come to think of it, it's in the same continent. Europe :P The farthest you could get is somewhere in Central America.

    8.4 years ago
  • Profile image
    5,078 MikuKat

    @OtterOfToast You said "@KnightOfAraluen Hey, Rome wasn't built it a day ;3"

    8.4 years ago
  • Profile image
    7,305 OtterOfToast

    @MikuKat What does Rome have to do with it? XD

    8.4 years ago
  • Profile image
    5,078 MikuKat

    @OtterOfToast This is as far away from rome as you can get

    8.4 years ago
  • Profile image

    @OtterOfToast Ok, that makes sense.

    8.4 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen I was thinking something a little more realistic from Churchill's PoV. You order the construction of airfields and base a number of units there. Those units, if they have the radar coverage, will act on their own, and depending how big the attacking force is and how many aircraft units you have lining their path, that will decide how many aircraft survive and how much damage a city or installation takes.

    8.5 years ago
  • Profile image

    @OtterOfToast So would there be any commanding where they go/what they do, or are the battles just preset and based on chance? Number of planes compared to the number of enemy planes gives the chances of the overall win.

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Make planes. Planes go and fight. More planes means less enemy planes. The more planes survive, the more veteran crew come later.

    8.5 years ago
  • Profile image

    @OtterOfToast How would combat work?

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Okay-- bye I guess :P

    8.5 years ago
  • Profile image

    @OtterOfToast K. I am going to need to leave for now. See you later

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Not at all T_T

    8.5 years ago
  • Profile image

    @OtterOfToast So not Tropico?

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Guh- I'm sorry but Iv'e heard that response I good could THOUSAND times....

    8.5 years ago
  • Profile image

    @OtterOfToast What about Tropico? Those games have more to them than the sims do, and they are harder.

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Aye sounds good. I'm thinking a sort of isometric deal like SimCity 2000 was--- only looking cleaner and the UI being more intuitive.

    8.5 years ago
  • Profile image

    @OtterOfToast True :) We would just need to keep in touch.

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen Hey, Rome wasn't built it a day ;3

    8.5 years ago
  • Profile image

    @OtterOfToast If you ever need ideas, I could help. I will also start programming in about 1 year. Not the best of timing, but I can help then if you ever needed it.

    8.5 years ago
  • Profile image
    7,305 OtterOfToast

    @KnightOfAraluen That is true-- I like that point. I'll keep that in mind. I'll definitely throw in plenty of events and happenings to mix everything up all the way from "Yay, some kid ran a scrap drive and got you x-ammount of materials!" to "Oh crap, they nailed the oil fields!! You're buggered, m8!" How many weeks in 6 years? I want this game to be looong and grueling OwO

    And as for price, I was thinking somewhere low, like 6 - 10 dollars at most. Not all that much for such a long game. Difficulty wise, I sort of want it to be like FTL, but in WW2 as Britain XD

    8.5 years ago
  • Profile image
    8,354 arcues

    my rateing 9/10 too much water

    8.5 years ago
  • Log in to see more comments