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Project 33-2

2,275 Oicraftian  8.2 years ago

Well remember my promise to make the Project 33 an unscaled model? Right, so far the first Version is up, so I didn't lie!

But that's not the main reason I'm making this post (clearly), the main reason is that I'm asking for the Atlantian Automatic cannon installed on the aircraft. The 37mm Type 52 chambered for 37mm x 263mm ammunition (670 grams) at a velocity of 830 m/s with a rate of fire of 780 rounds per minute (gas powered) for a maximum range of 8 kilometres. It should weigh in at 300 kg (480 lb) and be a bit larger than the one ingame. Please slow down the barrel flash animation.

It is required to use the wing gun block.

->Unnecessary<-
I would also prefer modded missiles too. Change the missiles speed to ~2650/2700 kph and increase their range to 70/20 km respectively. Being Atlantian Type 54A Helix and Type 53U missiles.
--> Atlantian radar guided missiles are always positive numbers, IR guidance is always odd numbers.
--> U is to mean "greatly improved" to the point it's not even technically the same weapon anymore. This is because the Type 53U is a budget cutter using the base of the Type 53 instead of using a brand new missile.
--> The Type 53U is actually fire and forget capable... The Type 53U is a bit large for an IR missile, being approximately the same dimensions as the Type 54A meaning it is just fine to mod the ingame "interceptor" missile into two formats denoted by different colour schemes and scale the Type 54A upwards by 1.1x. Though it is expected to have IR missile performance...

So... Yeah that's pretty much it.
I've been fiddling around with full moving tail planes for the Project 33-2 and if it's successful it'll be called the Type 54A

How to understand B&K Designations? It's rather simple; Type is automatically kept, the first number is the decade of B&K, the last letter denotes the specific object design # and the letter denotes version, in which A is automatic for all early production models. Hence, the first few production models with small differences of say, the A6M2 Zero, would go all under "A".
It varies based on the Atlantian Company however. Mostly, during the late 1960's-1970's, Atlantian Companies entered an unprecedented level of co-operation to design the Project 33-2, the Atlantian League's very first indigenous jet fighter aircraft since the ban imposed by the allied powers since the Second World War.
--> The Atlantian military had never been particularly innovative, and it was dubious if the Atlantian League could actually afford to develop such an aircraft. So it is rather questionable at best as to why such a ban would be imposed. Given that it ended up serving as a bench mark for many years to come despite never entering combat service, the reason becomes clear.
(Universal Designation. Used Type 27 as it's concept basis and was "33" years after it's design concept began, -2 meant it was the second aircraft of Something of that sort)

Aside from this I need some help with visual improvements to the Aircraft (when I post the updated version) and the addition of livery, though technically the Type 33-2 Posted is in standard prototype colours.

And~ I'll stick more here later.

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    2,275 Oicraftian

    Atlantian Automatic cannons are usually chambered for pre existing ammunition if there is already a precedent. It's cheaper, it's also much cheaper to not design complex chain guns. So what did B&K resolve to complete? A modernized gas powered 37mm anti aircraft gun would be it's cannon armament. It's development cost was cut significantly and utilized prexisting equipment and technology and was quickly adopted for service. The same automatic cannon was redesigned to fire 37mm x 350mm ammunition for the Atlantian ground forces over a decade later.
    --> One may complain the 37mm is simply too big for a fighter to handle, but recall the rate of fire difference. The other automatic chainguns should have similar recoil. Also recall it's given the space between the air intakes and fuselage of the Project 33.

    8.2 years ago