@LatteCoffee55 build 1 cubic meter fuselage block (LWH =2 units * 2 units * 2 units) as "reference"
Output the "reference" block to a OBJ file.
Import the OBJ file in Unity Editor (in scale X,Y,Z = 1,1,1)
The block has 1 m * 1 m * 1 m dimensions even in the editor, just same in SP.
That's it.
@Toscio56 sorry if this is annoying but I would have one question: how do you scale map you have made in unity (there is stuff in the map not only terrain) to match simpleplanes scale or is it even possible
@Toscio56 Would you want to help me to make one map?
@Tully2001
@Toscio56 thanks
@LatteCoffee55 build 1 cubic meter fuselage block (LWH =2 units * 2 units * 2 units) as "reference"
Output the "reference" block to a OBJ file.
Import the OBJ file in Unity Editor (in scale X,Y,Z = 1,1,1)
The block has 1 m * 1 m * 1 m dimensions even in the editor, just same in SP.
That's it.
@Gestour can you help me?
@Toscio56 sorry if this is annoying but I would have one question: how do you scale map you have made in unity (there is stuff in the map not only terrain) to match simpleplanes scale or is it even possible
@BirdOfSteel I did google but I meant like when you have placed stuff there and scale it then
Google? Dont know much about unity