Guys, when you design your craft, do you also consider 'Drag' into your design? Is it important? or we can just ignore it...... i appreciate your respond
Guys, when you design your craft, do you also consider 'Drag' into your design? Is it important? or we can just ignore it...... i appreciate your respond
@ oDDDity thanx for the tips bro, I rarely use XML for performance purposes, because I prefer build my craft which can be applied in 'real physics' environment.....
@CrazyCodeC yeah, we have to compromise between both, either beauty or speed.....
I built a prop plane that could travel at about 490 mph ASL, before decoration. After I added detail, and some cosmetics, the top speed dropped to 310 mph ASL. So, to sum it up, yes, drag matters, an awful lot.
@IStoleYourMeme thank you, I guess perhaps it has to do with the plane size....
@HAECQAL Hard to specify because it depends on the size of the plane.
@IStoleYourMeme by lots of drag you mean in which range?
if a plane is too slow i just pump up the power like you have no idea @HAECQAL BUT that's never happenend
@MechWARRIOR57 sometimes i get too greedy, I want beauty but in mean time I want speed and performance.....
If you have lots of drag your plane will go slow. It's a pain for race plane and to some extent replica builders but other than that you can ignore it.
Is there any drag point limit? all i can see is numbers...... maybe there are 'normal' drag point for reference such as jet fighter, or civil aviation.....
to me i don't really care about drag unless I'm trying to make something go really fast