@LatteCoffee55 Those are more for development purposes. They really don't need to be in the map for a public release. Each block is scaled to exactly the size of one face/quad of the terrain. So I place them down to see exactly how things are scaled ingame. Some maps I make are scaled differently. So this way I see for instance how many faces wide a vehicle is so I can make trail widths accordingly.
@ian8811946 okay and thanks
@LatteCoffee55 Those are more for development purposes. They really don't need to be in the map for a public release. Each block is scaled to exactly the size of one face/quad of the terrain. So I place them down to see exactly how things are scaled ingame. Some maps I make are scaled differently. So this way I see for instance how many faces wide a vehicle is so I can make trail widths accordingly.
BTW, good looking rig!
@KingDeadshot well hi
@ian8811946