I've played SimplePlanes for a couple of days and have some questions.
1) If I attempt to nudge a gun into the nose, the nose blows up when the gun fires. I've found many planes where the guns are placed close to the nose (or even inside), and the nose doesn't blow up. Here's an example of a plane where the gun fires through the nose (https://www.simpleplanes.com/a/8M7X99/BAe-McDonnell-Douglas-JAST). How do you have a gun fire through parts but not damage them?
2) What are rules of thumb to determine the best location for CoM, CoL, and CoT if the plane will be used for dogfighting? for ground attack? for other missions?
3) Does the editor have an option for renaming planes? Is there a way to delete multiple planes at once?
4) Is there a way to edit parts that are blocked by other parts? For example, if someone has created a plane that has an internal weapons bay, is there a way to swap out weapons? I've noticed that if I try to move the weapons bay door, it's almost impossible to reattach it to the original location.
5) Any other tips for using the editor more efficiently?
Thanks for the advice! I hadn't thought of using the nudge tool to move a door out of the way temporarily.
Regarding the gun issue, I've used the overload mod to look at the gun and all surrounding parts. "Disable collisions" was always set to false, so there's something else that's allowing the bullets to pass through the nose without damaging it
I've also looked through the XML code for the gun, nose, and surrounding parts, but I can't find any setting that would allow bullets to pass through
2.I don't know.
3.No and no.
4.Try zooming in to the block that is covering it, or get the fine tuner mod and adjust where the block is.
5.Get the fine tuner mod and or overlord mod.