Ok I've been playing around with the traction settings for a while and i never really understood how to make it handle best in turns. Its probably different for cars with different aerodynamics and weight distributions, but i would still like to know generally what the best traction setting is. If there isn't one then how exactly does what effect handling?
I seen in other games that if you use jets, or in so VTOL nozzles the traction would be much greater.
No problemo.
@F104Deathtrap this helped a lot thank you :)
The best way to improve handling is to create downforce with wings, props, jets etc that push your vehicle into the ground. The best way to improve without all that stuff is to plan out what kind of surface you plan to drive on. Off-roaders need a lot of traction for uneven terrain. Sideways traction is useful to keep from drifting on sharp turns, but a sports car with too much sideways traction will flip (a lot!) I can't think of very many situations where forward traction would be a problem, though.
Try to keep your COM as low to the ground as possible, and consider using wings to keep your car on the ground at high speeds.
@EliteIndustries1 its a street car at the moment and if i max out the traction it will hardly be able to turn at higher speeds :/ but thanks anyways