This would help with builds that have detachable things, randing from rockets to parasite aircraft. Since right now fuel is consumed from all tanks at the same time, it is incredibly difficult to detach something that still has the capacity to work after even a bit of flying. Adding priorities to fuel tanks will definitely help curb that problem, and since you're working on SimpleRockets too, it would probably be easy just to copy the same system to SimplePlanes
@GoeringsWorkshop lol
@Gemista I'm a smart boy
How do you have so many good ideas?