well I like the gyroscope alot I can fly my heli without it flipping over.
I like the sphere and himpSphere, especically the biuncy feature.
scince torpedoes aren't here i won't talk about them
The wind is great!
Now of course I had to go extreme with some properties...
When objects are too big the game won't respond to inputs achivable by XMLing the ball size to 1000, and when the game loads a ball that big, well the bridges broke then it crashed.
bouncy dosen't go over 1
friction 1000 dosen't seem to do anything,
big bouncy balls look strange,
now the gyroscope is interesting when I put all the stabilization values to 1000, it was super stiff. and i couldn't roll beyond 20 degrees. also it wanted to stay at a 30 degree angle.
now the windspeed command... basicly i made a wind so powerful that I went beyond 10,000,000 MPH, faster than the water can load.
I didn't see any wind socks at the aiports, or do they only apear on high terrain?
That's about it!
@AndrewGarrison torpedoes
Thanks for the feedback. The Unity physics engine does not support > 1 bounciness. Correct, windsocks are tied to terrain quality.
@CaesiciusPlanes except...