I'm doing some experiments with particle effects for my next map, so I have a quick Question.
In a map, to what extent do particle effects cause lag?
I'm doing some experiments with particle effects for my next map, so I have a quick Question.
In a map, to what extent do particle effects cause lag?
@mushr0om Thanks. I'm doing simple stuff, so I shouldn't have any problems.
Not much unless its a lot of particles. After quite a bit thousands it might lag some. What can make them lag a lot is on collision stuff.
If its doable i recommend having multiple particles in one (if its a sprite) if its over 1k