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Modding Question: Any way modifying the aerodynamic simulation?

7,082 geekr  7.4 years ago

I have been seeking ways to modify the aerodynamic simulation by developing a mod of this game for a long time. I wish that the mod can override the current in-game aerodynamic simulation and provide several useful utilities helping people designing their planes, like the way the KSP mod FAR influencing the sandbox game KSP.

However, I do not have enough time to investigate if it is possible to develop such a mod for the current version of SP so that I want to ask everyone who knows about this: Is there a visible and accessible physics configuration file inside the game or inside the mod tool the game provides? If there is, how to get access to it? If there is not, will we have one in a near future version?

I do not know how many of the players are also playing KSP. As a KSPlayer I think that FAR is necessary for KSPlane designers, and as an SPlayer, I also think that some advanced aerodynamic mod is requisite for SPlane builders who really want to design a Strictly-defined Plane (a real SPlane).

I will be waiting for any possible answer here. . .

  • the best,
    geekr
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    7,082 geekr

    @WNP78 That's it. I am planning to do that in a relativity long term.

    7.3 years ago
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    7,082 geekr

    @mushr0om Sounds like a fair idea. . .

    7.3 years ago
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    Dev WNP78

    There isn't really any configuration files. You have to go quite deep down the rabbit hole to do that... First of all, you need to figure out how to override the original physics. Then you have to make some more physics yourself. And they have to be better than the original physics.

    7.4 years ago
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    18.8k mushr0om

    Use dev console to find the script(s) with the simulation. Then use reflections to modify that. Or you can just disable the in game physics and create your own (probably best if you want it better)

    7.4 years ago
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    8,104 LofiTurtle

    @geekr idk how it would be possible, I'm not good at coding or anything. I just know that virtually every aspect of the game could be changed through mods

    7.4 years ago
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    7,082 geekr

    @Shmexysmpilot So. . . can you tell me about from where it is possible and how it is possible? ? ?

    7.4 years ago
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    7,082 geekr

    @Shmexysmpilot Possibility has a higher priority than difficulty here. To make it easy, we need to make it possible at first.

    7.4 years ago
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    8,104 LofiTurtle

    I'm sure it's possible, but probably quite difficult

    7.4 years ago
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    7,082 geekr

    By the last several lines I mean "All the best." I typed "* the best," and it shows "* the best."

    7.4 years ago