Can you please build a mod which can mold parts together and thus reduce the parts count? For example, after attaching a fuselage cone with a fuselage block mold them together and form a single part. It will be very helpful to those who are using mobile.
i don't think it would help the performance that much
because still the fused part would have the same poly amount
@AviownCorp No
@Gestour is it possible that only fuselage blocks of same height and width will get molded?
@DarthAbhinav Something like that is way beyond my capabilities, I can't even come up with a way to theoretically approach it, let alone write the code.
@DarthAbhinav hm right
@hellfirekoder edit: sorry. Its just nice mentioning a dev and them actually respond :P
@PhantomBladeCorp hm good point. But I think it is possible to mold fuselage parts together
@CoolPeach that is why I am asking for this mod
For example, this has 407 parts. In game it has less than 25 rigidbodies (physic parts). Idk how many meshes (visible stuff) but its less.
Parts physics and mesh is already fused together in play mode. EVery solid piece (can be a lot of parts) is one rigidbody (for physics), and parts meshes is fused. And fused blocks on upload would take so much more space than how it is now
It's impossible due to game engine limitations. The part's identity would be impossible to determine by the game.
Imagine having a fuselage block combined with a rotator. How would the game define it? What characteristics would it have?
It would be interesting, certainly improving performance since the game engine wouldn't have to simulate 2 seperate parts, although I wouldn't be too sure about how you would mod this. @AviownCorp
Hmm,I wonder if this mod is possible,it'll certainly be useful if it is
I don't think this is possible with mods, idk tho, I'm no expert on that
@CoolPeach thank you! How was the idea?