Hi everyone!
I'm working on a 40's 50's era propfighter and I stuck at the landing gear.
I tried to build the landing gear with hinge rotators, fuselage blocks and the resizeable wheels.
It worked fine on the ground, but when I want it to move in, it collides with the wings (which are covered by fuselage blocks) or the main body fuselage.
Is there a simple way of deactivating the collision, so that the wheel just simply gets into the other parts without braking away?
Second question is about the rotators. Can I told them to work with the gear button as input?
Hope that you guys can help!
Thank you very much in advance,
JJ
@Razor3278 Thank you, I just downloaded the overload mod... it works fine!
Go to the part's xml file manually or via overload, then add "disableAircraftCollisions=True" after part id or simply set it to "true", again, via the overload mod.
For the rotators, you can set them by editing the input in the xml files or you can get some from my planes.