I figured out how to make bombs and missiles rapid fire, just go to overload (or the unity xml thing) and insert "firingDelay" = ".01" (or any other number). Have fun!
P.S - you have to hold down the button even if the delay is 0.
Rapid fire missiles and bombs!
11.5k shipster
7.1 years ago
Look this if i maked whit your tip
https ://www.simpleplanes.com/a/mH3BkP/stealth-ww2-carpet-bomber
@shipster np you helped me so
@Biro thanks!
@Dzeta8 XD
Didn’t realize it was straight on it XD@shipster
Np bud !@shipster
@Dzeta8 Thanks! The push to 1,700!
@MEERKAT978 :)
@shipster goooood
@MEERKAT978 oh. that sucks! So.... it works on bombs, missiles, and rockets (pods and singular)!
@shipster I've trialled it on the Signet tactical plane I just built. Doesn't seem to work on mobile.
@MEERKAT978 I don't know. I was thinking of doing that.
Does this property work with flares or not? trying to make it work and i hope it does.
@Dynamicneedle cool
i made it when the update came out i have like 2 or 3 planes with rapid fire missiles or rockets i even made a rocket minugun with 112 rockets in it
@RAF1 @closeairsupport