I'm currently building a beaver, and as you probably know, it doesn't have functional cowl flaps. It just has a fixed hole at the back of the engine. Does anyone know?
I'm currently building a beaver, and as you probably know, it doesn't have functional cowl flaps. It just has a fixed hole at the back of the engine. Does anyone know?
Looney tick @BaconEggs
@WEAPONSMITH I've seen that episode countless times, I just decided it would be time to change gears.
I mean the BaconEggs is retarded one. XD@BaconEggs
@jamesPLANESii I think there already is flex tape memes since the jontron episode on it
Done. It's me now. @BaconEggs
It's processing... @BaconEggs
Me change my profile pic until someone make flex tape meme... @BaconEggs
@jamesPLANESii It's time for flex tape, no more dogs anymore
Oh no... @BaconEggs
@jamesPLANESii No, see
phil swift here with flex tape!
Really? You last said dog only 4 hours ago... @BaconEggs
Looks like your profile meme pic is outdated
Ok then. @WNP78
@jamesPLANESii nope.... Except to make that engine do nothing and use a hidden engine.
Perhaps you could build a custom engine, scale the stock engine down and then scale up the prop (diameter controls overall scale).
@WNP78
XD @DemonSniper8
You can with xml I think, just change how it works. When you said you were building a beaver I thought you meant the animal lmao
For example, any of my mechs, or my space battleship "low part version"
In my past xp with such projects, i find that building the engine as a sub, then building the plane, then frakensteining the two together actually works really well
RIP. Idk any toher solutions, especially because the way SP is codded, i dont think it is even possible to disable them, short of coding an engine from scratch @jamesPLANESii
I don't really want to do that. :/ @Exofalt
That would skyrocket the part count and make building in that area incredibly fiddly. @Exofalt
I would reccomend cutsom building an engine, for example, taking the small engine, building something that looks like the big engine around it, and XML modding its HP