I'm working on a project that requires missiles to have infinite view.(360 degree ability) and a small lock on time. I went down into the XML files and I didn't know what to do.... I know it is possible (I have seen craft with missiles like it) but idk how to do it. (I'm using the Cleaver)
@Hugo1plays lockTime 0
Check my profile. You'll find what you seek - "Automatic instant locking air and surface missiles"
@Stellarlabs refer to this post for missile xml properties.
Thanks
If you have overload You can just add "maxTargetingAngle" to the missile attributes and then set "360" as the second number. That will make it have a free lockon radius, but I have no idea how to change the lock on time.
BogdanX used missiles like this in his buggy tank thing
very, very carefully
@EpicPigster1 Is this knowledge on how to do it confidential?
@Stellarlabs Ok.
@EpicPigster1 around 1 second
@F4f879 I actually know how to do it lol.
@Stellarlabs What do you need? I know you need 360 lock but what lock time?
@EpicPigster1 do you know?