Is there any way to bind a part to multiple activation groups, as I am trying to make Fairey-Youngman Flaps for a Westland Wyvern, with the three settings from War Thunder, Combat, Takeoff and Landing flaps.
Is there any way to bind a part to multiple activation groups, as I am trying to make Fairey-Youngman Flaps for a Westland Wyvern, with the three settings from War Thunder, Combat, Takeoff and Landing flaps.
No problem. I have never used that trick, but it sounds good for where you need it.
Thanks, I will try that @EternalDarkness
Yes. Use two rotators to move flaps. Then, let's say, AG1 will extend them to 10°, AG2 to 20°, and both combined will extend it to 30°.