why autorall happens even symmetric plane??
so annoying and alwary scares me.
Is this a bug?
please get rid of this from SP.
why??
79.8k Marine
7.0 years ago
why autorall happens even symmetric plane??
so annoying and alwary scares me.
Is this a bug?
please get rid of this from SP.
@DarthAbhinav alright
I can help you bro.
I have a job whole a day tomorrow, so it takes little bit time.
@CoolPeach yeah, now I got it
What ChiChi described can be caused by part mirroring. @Marine
@CoolPeach oh,that's not good man.
Yes it can @Marine
@ChiChiWerx woa. I farewell to the autorall using that way.
seems take more time to build, but yeah, I'll try that.
thanky!
@CoolPeach ah,yes
actually I use only part mirroring, not whole.
even part mirroring causes the autorall???
@Marine, the most recent explanation for the current version is that scaled cockpits create uneven drag. I don't know too much about that cause, but I do know that mirroring parts once they've been nudged from their attachment point (i.e., stick a part on one side, nudge it into place, then mirror it to the other side of your aircraft), causes the newly mirrored part to attach to an attachment point, but not the symmetrically opposite attachment point on the opposite side of the aircraft. The autoroll is generated when the computer senses two parts at different places on the opposite sides of the aircraft and it's worse when the wings are involved. The technique I've adopted for building is to create a part on one side of the aircraft, attach it to the aircraft in approximately the correct position, mirror the part to the opposite side (now they're both on symmetric attach points). Then I nudge both parts into position. Even with the nudging, the computer still uses the original attach points and does not generate autoroll. I scale cockpits all the time, I mirror all the time and I've never had a problem with autoroll since I've started using the described technique, so I really don't think it's the cockpit scaling. My technique may slow the building down a bit, but it has always prevented autoroll in my builds.
I meant that mirroring can cause the problem @Marine
@Razor3278 ok I'll try that way in the next one. Thx:)
@Marine no, you can still use scaled cockpits. Just save them for last.
Basically, finish the plane first, add and mirror everything you need, then add the scaled cockpit. Always works for me.
@CoolPeach even after mirrorroring each side, it isn't fixed
@Rodrigo110 so how do we use scaled cockpit??
we can't use them?
Or different attachment points in wings ect when mirroring.
@Rodrigo110
It’s often because of scaled cockpits causing uneven drag