When the rocket pods are edited to half their current size, they break the physics? of whatever object they are on after the 2nd rocket is fired. I know its because of it being XML edited.
https://youtu.be/BJ0xT9VYoas here is a video of it happening
Wasnt aware of any of this, havent touch sp for almost a year now
Rocket pods are bugged if you reduce its mass below 51% of its original mass. This bug was reported a loooo~~ng time ago but there is no fix until now. single use rockets doesnt have this issue