Dear builders,
How to build a main tank gun (with ejectors to throw booms and springs) with recoil ?
I'm struggling on this one please help <3
How 2: build a gun with recoil (NO MG) [SOLVED]
5,836 LegateLasagnius
6.8 years ago
@Deadly8Nightshade Found...
@Deadly8Nightshade I have managed to make a piston that is not automatic so that it only recoils when FireWeapons is pressed and it allways goes back to the same position unlike the one with cycle on. it will be released with a tank gun that i will make you may also get it separately later.
@goboygo1 @InternationalAircraftCompany @Supercraft888 @chancey21 @QuantausAviation
After taking a closer look to @SpiritusRaptor 's firemission, I've founded how to do it(check my new plane), but there's still a major problem : if put on a vehicle and moved, the spring will also move forward
@Supercraft888 maybe a spring would be better than a piston, then the recoil would be synced better? i will have to test it.
He doesn’t want to be automatic. @QuantausAviation @chancey21
I haven't done one before, but the way I would do it is to attach a scaled down boom 25 to a detacher with maximum power, and have a piston, linked to the FireGuns command and is attached to the cannon that moves said cannon backwards like on a real tank.
FireGuns piston(can be found on SpritusRaptor’s “RipSaw”)+shock+DisableCollisions barrel
idk, i cannot into xml
set piston to fire_guns/weapons?
and put it on cycle