I'm going to need to ditch the nose cone for my next plane. I plan to shrink the part with scaling to a size where to spinner won't show, then xml edit the props to be normal size. Has anyone tried this? Are there any bugs I should be aware of?
I'm going to need to ditch the nose cone for my next plane. I plan to shrink the part with scaling to a size where to spinner won't show, then xml edit the props to be normal size. Has anyone tried this? Are there any bugs I should be aware of?
@F104Deathtrap ok
@Minecraftpoweer Exactly. I tested it for a bit and it does work, but as soon as you try to edit it in the builder (AG, pitch, etc) it "snaps back" to being tiny. I'll probably add it as the final part so it doesnt get messed up while I'm working on the rest of the plane.
@F104Deathtrap make the wjole thing small and increase blade lenght?
@Minecraftpoweer The goal is to have the blades look more or less normal, so I wont flatten them much. As for fitting the cone into a fuselage piece, I plan to once I have it small enough.
@F104Deathtrap you can put a fuselage over it or make it really short.
@Minecraftpoweer The middle of the propeller has a big (1×1) nose cone. I need that cone to disappear, or at least shrink down to a quarter of its size so I can hide it. I need the propeller blades to be some reasonably normal size.
i dont really get what you mean but i would recommend that you make the prop no colission as it wont explode if it touches something on your plane.