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Missiles?

6,560 Sided_Ace  6.7 years ago

So I want to make an ATGM carrier and I need to attach missiles to fuselage blocks so they don’t separate when launched, how do I do that?

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    6,560 Sided_Ace

    @Notvarysimpleplanes oh, well, no one submitted anything, and I am so sorry for forgetting about it, it’s just that no one else did anything so I guess you

    6.6 years ago
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    457 Zomborg

    Who won the fallout challenge

    6.6 years ago
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    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer thanks man

    6.7 years ago
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    @TimeTraveler it is done you are tagged just comment if you need any changes

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer thanks, launcher

    6.7 years ago
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    @TimeTraveler so you know when jets drop missiles and they kind of fall slightly and then move forward? do you want that a Little, also is your missile going to launch from a plane or just a rocket launcher? And also it is going well right now

    6.7 years ago
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    @TimeTraveler ok

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer sure

    6.7 years ago
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    @TimeTraveler wait did you want increased range?

    6.7 years ago
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    @TimeTraveler it is Here i will start on your missile now

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer I’ll check it out thanks

    6.7 years ago
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    @TimeTraveler np i dont have a Project rigth now but i did work on something similar to this that i can post for you, it is basically a kamikaze drone that flies by itself and the missile is scaled down so that the smoke is barely vissible.

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer Thanks so much, I really do appreciate it

    6.7 years ago
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    @TimeTraveler ok will start working on it now, i will try to make it so that you can attach fuselage pieces to the modified fuselage so that you can customise it to your liking.

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer only slightly more agile please, actually, do a 1 second delay. Thanks so much!

    6.7 years ago
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    @TimeTraveler 0 delay=0 second between each shot so are you sure XD but it can be changed later, so you want 0 lock, 360 targeting and not more agile?

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer both please no no delay

    6.7 years ago
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    @TimeTraveler ok i will start working at it now and when it is done you can tell me if you want 0 locktime and 360 targeting angle and more agile and precise and delay between firing the missiles.

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer ummm... 1.25-1.5, either one, whichever looks best as a missile, so whichever you think

    6.7 years ago
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    @TimeTraveler also tell me the width because i have to make sure that the detacher is allways sticking out a Little because it needs to be attached by the detacher.

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer yes, I can’t test anything Rn, so just an inferno going at around 50m/s, just anything slower, idk what the value of the inferno’s speed is, sorry

    6.7 years ago
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    @TimeTraveler so just a slow but otherwise normal inferno missile, you can give me a suggestion for the speed in meters per second and you can convert kmph or mph to m/s so that i can edit it for you.

    6.7 years ago
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    6,560 Sided_Ace

    @Minecraftpoweer if you don’t mind, could you please “attach” any sized fuselage to a slowed down inferno missile with a detacher? (Slowed if possible down to around a cleaver) thank you so much, you will receive compensation for your help (such as an upvote, help with a build, etc.)

    6.7 years ago
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    @TimeTraveler could you tell me what to do and i could try to help

    6.7 years ago
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