I hope the devs see this.
Have up to 4-16 AI fight in two types of aerial combat.
Team Dogfight: Two teams battle it out in the skies.
Let players either select two planes, one specific plane for each side, to be used in battle (eg. Team 1 All: Wasp, etc.) or select a plane for each individual pilot (eg. Team 1: pilot 3: P-51, etc) or just select random.
Set a point or score for each team to reach, and whichever team reaches that score first, wins. Or, Give each pilot one chance to live. Whichever team eliminates the other team first wins. Or, just have both as an option for the player to decide.
Free for All: You (the player or AI) against up to 15 others who want to blow you out of the sky.
Plane selection would be the same way, but not quite, obviously. For example, have all pilots use a specific plane or select the planes for each pilot.
Since this is a FFA, that means each pilot has their own score goal to reach, which also means that the AI need their own names as well. You could probably just have some generated names or let the players type in their own (default name could be pilot 1,2, etc). I guess the same could be done for Team Dogfight too.
You could also take one of the game types I mentioned before in Team Dogfight, and use it here as well. Or take both, and have them as options for players two choose from.
To me, it sounds like this could be very easily done and implemented, but it probably isn't, is it? I shouldn't say, since I don't really know code and I certainly am not a developer.
If you like this idea, then why not go to user voice and give my suggestion a vote.
Hmm well I'm liking the suggestion for team multiplayer airbattles.😁
@Mozfoo co op? maybe idk
@Mozfoo mm probably
@Minecraftpoweer I mean, that could possibly work too, but (I think) that would be too much work for the devs.
@Mozfoo oh i thought about multiplayer dog fights
@Minecraftpoweer Not necessarily. We already have the normal dogfight option, and that doesn't need the multiplayer mod in order to work. That's because of the AI. All im saying is, add more AI to the fight and separate them so we have Team and FFA fights with the AI.
And yea, then maybe add the multiplayer part and other stuff after that.
good idea, but that would need the multiplayer mod to be implemented to the game with some major fixes: 1 We NEED a chat button the way with dhe dev console is too slow and for me it doesn't even work to use multiple Words even if i copy and paste the same command from my friends and it works for them. 2 Damage...... the damage you do on enemies on the mod is Visual for you if you use missiles in air to air combat. bombs and ramming does work though.