Some of you have noticed that a small update has been released to the various stores. It should be live everywhere but may take some time for it to be sent out to all devices.
Why are we releasing such a small update?
I'm sure a lot of you may have noticed emails from a bunch of companies with updated privacy policies in response to GDPR. We have been doing preparation ourselves and decided to ease the burden by removing non-essential third-party libraries from SimplePlanes, giving us less to worry about. This includes the Facebook SDK, Unity Analytics, and Everyplay (since it was discontinued by Unity).
We also removed the ability to register from within the game and now redirect to the website to centrally locate account creation.
We didn't want to make it totally feature-less though, so Andrew included a few XML modding related items that advanced modders have been asking for.
I know it may be disappointing to see an update come down the pipe with so few features, but rest assured that we will resume working on 1.8 later this year as we've previously discussed.
Official 1.7.1.0 release notes:
- Removed Everyplay. Unfortunately, Everyplay is shutting their services down, so we had to remove it.
- Removed in-game registration. Registration must now be done through SimplePlanes.com.
- Added dragScale, calculateDrag, and diffuseInertiaTensors XML attributes
Thanks!
Philip
first comment in 5 and a half years
@AndrewGarrison in your comment explaining features added in this update, you said "The calculateDrag attribute can be set to false to exclude a part from the drag calculation altogether. This means that parts that are behind it will receive drag. This is less likely to be used". Then some of us noticed that excluding a part from drag calculation reduces computing power needed for that part, improving performance.
@Ohhh999 is where you
modify a plane's blueprint
Like having parts have Infinite health
Make a custom missile and more
i never tried
uhm what is xml modding
no more reddies! very whities!
@LuciferOfPoland
"but rest assured that we will resume working on 1.8 later this year as we've previously discussed."
outboard boat motors. @Jetliner101
Yes but I would prefer real boat motors. @Jetliner101
Please add boat motors in 1.8
@Wafflecakes got 100
@ppp912 I know
Could you please add all of the islands to mobile? At least give us the option to have them on the map?
It would be very nice and thoughtful to add XML and part modifying
to the mobile version of Simple Planes.
Add a option to highlight a bunch of parts at once for easier ways to fix small problems and creating sub assemblies plz
@XMarcoX Thank you!
@BigDoggo maxAngularVelocity
No. It would cause too much lag on weaker devices. @Wage333
@XMarcoX rly? how is it called?
@BigDoggo you can get that with a XML property already.
One question is the a desert island on mobile cus im on mobile
@WNP78 when updating Overload, is there any chance that you could create a sort of multi-select like on FineTuner? I have no idea how many times I built something with a load of wheels touching, and then realising I forgot to make them 'noCollisions'
Can we make it where we can edit heath of all parts at once. But if you can. How?
maxRPM @BigDoggo
what is "diffuseinertiaTensors"?