How can I set the activation group/input on a detacher to the "FireWeapons" XML attribute?
I'm trying to "fire" bombs like bullets for a railgun. (Similar to how RocketPod works.)
I have no problem going into the XML file itself, so no matter how complicated it is, please give me instructions.
Can the fire weapons add name on it like (fireweapon*self named missile)??
This should help
@Dann810 Already use it, haha.
This will help