I KNOW GYRO EXISTS But I want to make a legit helicopter..back propeller.. main propeller intended to be for heli and has a good controlability over the aircraft AND I WAS TRYING TO TACKLE HELICOPTERS FOR 2.7 YEARS And Failed also Ship parts.. missiles that shoot out of water intended for submarines and turrets.. 3 options for them .. user controlled or ai controlled or user controlled at will then the ability to fly with ai turrets.. and tank tracks.. So this was a long comment lol sorry.. nOw YoU kNoW wHaT i WaNt.. lol sorry for dis long comment
@Chancey21 you see, when a prop exceeds the max RPMs you get a warning. Why do I want it? Well, props sound cool at that high of an RPM count. I could use that for sound effects for a train engine, or a car. Imagine the possibilities.
This one would really be great
But more than anything i'd like towns, landscapes and so on
Simple Planes is just a wonderful game, one of the best i've ever played
But in the long run Flying over plain sea gets really boring
That's why i come and go come and go come and go etc etc etc
Procedural maps would be an absolute top, but i don't know if it's technically possible or worth the effort
Sound scale. In xml you should be able to set it to 0 and more so that if you have a car Engine on a plane for decoration you should be able to disable sound by making it 0. Also if you have a small gun the sound is very quiet (i use small guns to make recoiling guns) so you should be able to make it 5 to make it louder
I think that people will use main propeller in front to make their plane faster @DaKraken
I KNOW GYRO EXISTS But I want to make a legit helicopter..back propeller.. main propeller intended to be for heli and has a good controlability over the aircraft AND I WAS TRYING TO TACKLE HELICOPTERS FOR 2.7 YEARS And Failed also Ship parts.. missiles that shoot out of water intended for submarines and turrets.. 3 options for them .. user controlled or ai controlled or user controlled at will then the ability to fly with ai turrets.. and tank tracks.. So this was a long comment lol sorry.. nOw YoU kNoW wHaT i WaNt.. lol sorry for dis long comment
Well why not just set it to 3E+38 @RailfanEthan
@Chancey21 you see, when a prop exceeds the max RPMs you get a warning. Why do I want it? Well, props sound cool at that high of an RPM count. I could use that for sound effects for a train engine, or a car. Imagine the possibilities.
When a propeller exceeds its max RPM it explodes. @Chancey21
You’re always complaining about maxRPM? What does it even do and why is it bad? @RailfanEthan
haloScale=“2,5,2”
the .xml code disableMaxRPM would be nice, so I could ride out the RPMs without the prop exploding
This one would really be great
But more than anything i'd like towns, landscapes and so on
Simple Planes is just a wonderful game, one of the best i've ever played
But in the long run Flying over plain sea gets really boring
That's why i come and go come and go come and go etc etc etc
Procedural maps would be an absolute top, but i don't know if it's technically possible or worth the effort
Sound scale. In xml you should be able to set it to 0 and more so that if you have a car Engine on a plane for decoration you should be able to disable sound by making it 0. Also if you have a small gun the sound is very quiet (i use small guns to make recoiling guns) so you should be able to make it 5 to make it louder
Custom textures and sound and music
Yo boi check this out
OUTBOARD BOAT MOTORS