This was a super pain in the a$$. I'll go into why in a second. But first watch this trailer. Trailer
Left to right: Mk.83 Iron bomb / GBU-24 Paveway III / AGM-65 Maverick / AIM-9 (guardian) / AIM-7 (Interceptor) / AIM-54C Phoenix.
GBU-24 Paveway III
Mk. 83
So, the GBU-24 has wings that pop out when you drop it. Well let me just say that making something activate when you push fire and stay active.... Sucks. So in order to accomplish this I set the rotor to open when the fire button is not being pressed, and then used xml to attach the rotor to the end of the detacher that the bomb is attached to. So you drop the bomb and the detacher releases allowing the wings to open. Only hang up is the bomb would freak out a flip around. After troubleshooting I figured out that it is some kind of bug where if more than one item is attached to 0 on the detacher it gets locked at 30%, unless you set it to active. I the just set it to AG9 so it is effectively neutralized. Actually building the thing was pretty straight forward with this problem out of the way. The mk.83 was just a standard bomb, no big deal.
Ended up having to adjust the color pallet on the F-14, I'll be releasing the "Bombcat" version along with the weapon pack tomorrow, unless anyone sees something I missed.
Yeah I can I’m on an iPhone 6
Yeah I’ll test! @RodWan
@XjayIndustrys @ChiChiWerx @CRJ900Pilot
Sorry, fell asleep when I got home. Still need to do more testing on the mk83 to make sure they are dropping accelerate. If anyone wants to help test I can link you.
what
how
and
thanksformakingtheseiwanttodropthemonsomthingbunkershaped.
@ChiChiWerx I refer you to the last paragraph. Yes.
Are you going to also release these as a weapons pack?
Thank you so much! I thought they were free fall bombs, but thanks for going through the trouble @RodWan
@CRJ900Pilot