I'm trying to make an air to ground attack plane with guided missiles. Using XML I've made the missiles faster, more accurate and overall more effective. However one problem I still encounter is that it still takes two or so missiles to take down a ship. I'm asking the community if anyone has any tricks (Preferably simple or XML) to make missiles more powerful.
If you scale down cleaver missiles it should take out the ships in one shot. The beast will probably take two though
just strap some booms to it
@DerekSP Still don't know how to make custom missiles so it helps but Custom missiles are still out of my skill range
Mass scaling missiles also scales its damage. If you're smart about it, you can make a custom missile that has the core missile mass scaled up a lot and balances itself using a negative mass
@Blue0Bull quick confession: I have no idea how to make custom missiles