@Gbhole Ironically, disabling shocks etc. usually makes landing smoother. If you don't, the wheel can travel upwards which causds the landing gear leg to scrape the ground and possibly break. Also, springy landing gear usually means that your plane will bounce down the runway like a trampoline. I know it doesn't seem realistic, but it is what it is.
@F104Deathtrap ah yes classic SP physics
@Gbhole Ironically, disabling shocks etc. usually makes landing smoother. If you don't, the wheel can travel upwards which causds the landing gear leg to scrape the ground and possibly break. Also, springy landing gear usually means that your plane will bounce down the runway like a trampoline. I know it doesn't seem realistic, but it is what it is.
@F104Deathtrap wouldnt that mean bumpy landings?
I have custom wing gear and what it usually does is when I press retract it doesn’t stay in landing position it just either tucks in left or right.
@FastDan Sometimes its ok to mess with the mass a bit, but it often makes moving parts buggy or floppy.
@F104Deathtrap Oh,I had some collisions not set to true and I messed with the mass,thanks a lot!
All parts need to be set to "disableAircraftCollisions=true"
Do not mass scale any of the parts. Disable suspension on the wheels. Do not bother using shocks. Good luck.