@DuckMintnewprofile Thanks for the response. I finally gave up on editing existing maps and learned how to build my own with Unity. I also have Visual Studio installed. Turns out that building just the map is not that difficult, and also quite relaxing. It is adding AI enemy units, such as missile tanks/bases, convoys, etc that has me stumped now. That is much more complicated. Other than the Reddit wiki, is there a good source of instruction on this for people who are not familiar with C++, levels and scripts? If there isn't, I'm sure the creation of one, would be very much appreciated by many.
I would really like to crank out a number of new maps, with enemies that shoot back, for the community to enjoy.
If I had Unity installed right now, I could maybe get back to making designer backgrounds.
Basically, you have to add a Designer Plugin thingy from the SimplePlanes tab and then add all your stuff under that.
From there on, it's similar to how you create maps, except this time you don't add spawnpoints.
Also, more as a nice feature, be sure to make your background very flexible! That means, you offer the player multiple positions for screenshots.
One last note (I promise this is the last :) ): skyboxes set via the Unity engine do not work. There is a script to get around that but, unfortunately, I lost it. I'll have to ask the creator (aka mushr0om - thank God for him) to reupload it.
Can anyone give me a quick tutorial about how to modify an existing map that I downloaded. There are some cool maps, but there's nothing to shoot at, so I'd like to add some enemy to fight. I'm playing on PC, and have installed Unity w/ SP mod tools. I can't figure out how to open the maps and edit them.
@DuckMintnewprofile Thanks for the response. I finally gave up on editing existing maps and learned how to build my own with Unity. I also have Visual Studio installed. Turns out that building just the map is not that difficult, and also quite relaxing. It is adding AI enemy units, such as missile tanks/bases, convoys, etc that has me stumped now. That is much more complicated. Other than the Reddit wiki, is there a good source of instruction on this for people who are not familiar with C++, levels and scripts? If there isn't, I'm sure the creation of one, would be very much appreciated by many.
I would really like to crank out a number of new maps, with enemies that shoot back, for the community to enjoy.
@PhantomBladeCorp OK, thanks
If I had Unity installed right now, I could maybe get back to making designer backgrounds.
Basically, you have to add a Designer Plugin thingy from the SimplePlanes tab and then add all your stuff under that.
From there on, it's similar to how you create maps, except this time you don't add spawnpoints.
Also, more as a nice feature, be sure to make your background very flexible! That means, you offer the player multiple positions for screenshots.
One last note (I promise this is the last :) ): skyboxes set via the Unity engine do not work. There is a script to get around that but, unfortunately, I lost it. I'll have to ask the creator (aka mushr0om - thank God for him) to reupload it.
@HegemonyCricket spmod files can't be edited, you'll have to make your own from scratch.
Can anyone give me a quick tutorial about how to modify an existing map that I downloaded. There are some cool maps, but there's nothing to shoot at, so I'd like to add some enemy to fight. I'm playing on PC, and have installed Unity w/ SP mod tools. I can't figure out how to open the maps and edit them.
@FastDan yeah, there hasn't been many designer mods for a while
@Gestour
@WNP78
@Tully2001
Maybe y'all could help?
I have no idea but I hope you figure it out,cause I've been looking for some good designer mods.