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Object has a rotational speed limit

13.7k haogejiuhaoge1  5.8 years ago

I found a bug, which seems to be deliberate for your programmers, but it is really annoying. That is, the speed of rotation of the object is limited by the inexplicable external force. Once all objects have rotated more than 1.4 round per second with respect to the ground, it is subjected to a strong damping that prevents it from exceeding this speed. Why are your programmers setting this up? Can this program be removed?

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    3,662 JumpingJack

    I know this is old, but if this relates to resizable wheels I'll tell you what to do:

    1. Download a free text editor to edit in xml (only works on Android for the mobile version of sp). I recommend Quick Edit for android, and sublime for windows (the reason you need a text editor is because overload doesn't offer enough for your problem, and just doesn't offer enough for editing xml in general).

    2. Type this near brake torque somewhere,
      maxAngularVelocity = 100000

    And there you go.

    Here's a link to a car I made that has resizable wheels with a very I high max angular velocity limit,

    https://www.simpleplanes.com/a/C3adex/The-Fundamentalist-017-Gold-Prix-time

    3.8 years ago
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    @goboygo1 yes i see

    5.8 years ago
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    Could it be terminal velocity of an object due to drag.

    5.8 years ago
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    28.3k goboygo1

    there is a mod for that.
    https://www.simpleplanes.com/Mods/View/621180/LimitlessSpin

    5.8 years ago
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    @Brields95 maybe

    5.8 years ago
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    I think that with the new unity engine, your wish may come true. I'll do some screwing around in simple rockets 2 though, just to find out.

    5.8 years ago
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    @AndrewGarrison

    5.8 years ago
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    @EternalDarkness Thank u ,I just didn't know how to find devs.Now i knowed.

    5.8 years ago
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    @haogejiuhaoge1 I can't do a thing. I only moderate the site. You need guys with blue tags. Or post your suggestion to Uservoice. You can find the link to it under "Stuff".

    +1 5.8 years ago
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    @EternalDarkness I hope that you can cancel the speed limit and make it part of the game. After all, there is no such thing as a speed limit in reality.

    +1 5.8 years ago
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    @haogejiuhaoge1 @EternalDarkness yess, limitless spin. Use it and you'll see why there is an rpm limit aka a govener.

    5.8 years ago
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    @haogejiuhaoge1 there is a mod for that. It's called "Limitless spin". You may want to suggest this to devs though, so iOS people can have it too.

    5.8 years ago
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    @DerekSP The speed of 1.4 rps is too slow, and there is no way to get enough speed for the helicopter. Or some other engine. I just hope that programmers can solve this problem, remove this speed limit or increase the speed limit.

    +1 5.8 years ago
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    44.9k DerekSP

    @haogejiuhaoge1 nevertheless, would you mind sharing the thing you want to spin?

    5.8 years ago
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    44.9k DerekSP

    @haogejiuhaoge1 I think that the limit is set by unity itself, and even if not, there isn't really any advantage you'd get from a faster spin, the object would just end up skipping positions and be very glitchy

    5.8 years ago
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    @randomusername No, this is determined by the physical model of the game.XML is invalid.

    5.8 years ago
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    U need notepad for that @randomusername

    5.8 years ago
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    @EternalDarkness

    5.8 years ago