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Winch and missile bug (for wired missiles)

60.5k Scharnhorst  5.7 years ago

I wanted to reproduce a wired missile like BGM-71 TOW using a winch.
So when I tested it was feasible, I faced a strange glitch.
One is that missiles can not fly even if they are launched. And the other is that missiles are not consumed even though they have been launched.
I think that the defect that the missile is not consumed is because the missile is connected to the main body by the winch even after the launch.
This may be due to the specification, but these two defects are arguably the biggest barriers to making wired missiles and so on. I hope this will be corrected.

Here is a video of the problem. (Link to my twitter post)
https://twitter.com/BBScharnhorst/status/1109290176553979909?s=20

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    1,922 CrainConvoy

    I think you need a gyroscope that is xml edited so when u select target it goes there and a jet engine and also bombs (idk how to explain but search BGM-71 TOW in simple planes search)

    5 months ago
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    Dev WNP78

    Yes, missiles do not start targeting or consider themselves fired until they are no longer connected to the main cockpit.

    5.7 years ago