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Please, a long asked-request by everyone, and should’ve been done already!

6,005 Lahoski107  5.7 years ago

Can some one please, I repeat, PLEASE make an airport for maywar, a large one too. Two parallel runways intersecting two runways with a lot of taxiways. I’ve tried doing before but my laptop is too potato.

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    6,005 Lahoski107

    @WNP78 lets hope it is, because I’m starting to approach maximum anger, and just be prepared because I’m about to ask you a thousand more questions reguardong this topic!

    5.7 years ago
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    Dev WNP78

    @Lahoski107 yeah, they aren't in there any more. I think there's something like that in the Unity Standard Assets "Environment" package.

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 that worked! Now I just need to find out where the grass rocks and sand paints are or the textures or whatever because they’re not in the asset package.

    5.7 years ago
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    Dev WNP78

    @Lahoski107 if you have SP installed by steam, right click on SP in steam, press properties, then local files, then browse local files. Open the ModTools folder and there should be two packages, the one ending in Assets is the one with the map reference.

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 thank you! I also need help finding the map plugin so I can see where the islands are so I can make a new island. I don’t know if the download corrupted or what but I just can’t find it. If you know anything about this file can you send a link to it so I can download the plugin?

    5.7 years ago
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    Dev WNP78

    @Lahoski107 a way to speed up exporting is to go into Window>Rendering>Lighting Settings and disable both "Baked Global Illumination" and "Auto Generate". There is a change in the new version where when exporting for PC/Mac, instead of exporting the mod once, it is actually exported twice, once for each platform, and both are put in the same file. However for testing, you can press "Save Mod - Debug" which only saves it for the currently selected platform (make sure you have the correct platform set in File>Build Settings). Due to the newer unity version exporting for debug should be a little quicker.

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 I also wander if the times it takes to export it to a spmod, because with the old version I could never finish exporting it. Is the time quicker?

    5.7 years ago
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    Dev WNP78

    @Lahoski107 2018.3.8. Yes, it runs better because it's far newer and more optimised. If you need to check in the future, on windows you can find SimplePlanes.exe in your steam files, right click, press properties, then details and look in the "file version" field.

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 Since I wish to start modding again, what version is Unity for SP, since the devs said they'd update their version of unity. And does it run any better than the previous version?

    5.7 years ago
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    Dev WNP78

    @Lahoski107 yeah, it is a bit random.

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 with windmills and a racetrack

    5.7 years ago
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    Dev WNP78

    @Lahoski107 it does happen to be some kind of ancient Egyptian civilisation though....

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 it’s unfortunate, it is the only island with civilization, but doesn’t even have an airport. Lol

    5.7 years ago
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    Dev WNP78

    Someone has already done this, just on the steam workshop

    5.7 years ago
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    6,005 Lahoski107

    @UnstableOrbit

    5.7 years ago
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    6,005 Lahoski107

    @spefyjerbf @MisterT @HellFireKoder

    5.7 years ago
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    6,005 Lahoski107

    @WNP78 @Squirrel @DerekSP

    5.7 years ago