Hey everyone.
I’m working on a series where teams of two players have to build an race a formula 3 style car (similar to the Formula Silver series that existed awhile ago in SP), and I’m working out the regulations and rules right now.
As I’m working on a base car (that teams can use as inspiration), I noticed that even after I’ve mirrored the car, some parts show up as more or less drag on one side of the model. Why is this? Does it matter in game?
Thanks :)
dRaG StRiP?
What should I do to fix it? @randomusername