Blueprints if you havent already been referencig them. I notice i usually start with the fuselage from front to back. Then i add the wings. I spend a good amount of time cross referencing the fuselage shape as well as the wing size, angle, and position etc. Really once you have that done to a fairly good degree of accuracy, the rest just kinda falls into place. You start learning tricks as you go.
You also should get comfortable with .xml modding- or at least download one of the in-game mods. I hope some of this helps!
@SServal
@lemoose thank you father
@SServal I know, I was joking. Generally by reducing interior details and focusing on getting the outside shape correct will minimize part usage.
Blueprints if you havent already been referencig them. I notice i usually start with the fuselage from front to back. Then i add the wings. I spend a good amount of time cross referencing the fuselage shape as well as the wing size, angle, and position etc. Really once you have that done to a fairly good degree of accuracy, the rest just kinda falls into place. You start learning tricks as you go.
You also should get comfortable with .xml modding- or at least download one of the in-game mods. I hope some of this helps!
@SServal
I made a 75% accurate ADF-11F with 50 parts
@Jetpackturtle can, have you seen @lemoose an his work? What about @Weaverfish?
you
can't
@randomusername boi