Exactly what the title says.
@randomusername By using rotation or rise & run?
@randomusername Yeah, but how do you get that to work at the front, where the ship is thinner?
Take a look at some of Feanor’s ships and see how he makes his hulls.
Use fine tuner to scale up a fuselage block by 4x, make the bottom circular and the top hard and add other blocks to make it hull shaped. Bam.
@randomusername How do you make a realistic ship hull, then?
What he said. Better to start it and then scale it with XML/Fine Tuner. Saves a lot of trouble.
@randomusername By using rotation or rise & run?
@randomusername Yeah, but how do you get that to work at the front, where the ship is thinner?
Take a look at some of Feanor’s ships and see how he makes his hulls.
Use fine tuner to scale up a fuselage block by 4x, make the bottom circular and the top hard and add other blocks to make it hull shaped. Bam.
@randomusername How do you make a realistic ship hull, then?
What he said. Better to start it and then scale it with XML/Fine Tuner. Saves a lot of trouble.