Decoy connected
Disconnected, even in enemy's lock on range
Works why.
Basically, the decoy is 90 parts, so when it's dropped, the game considers 90 parts of the craft got disconnected / destroyed and considers the craft destroyed
Even though it isn't
And i'f the craft is considered destroyed, the ennemies won't lock on
Boeing 100
THATS A TWIST
"How to bamboozle the game : 101"
THE OL' SWITCHEROO
Ok, this is good.
Tag me as well please. @CSP27
Cool idea
@CSP27 pls tag me i like it and interested with stealth technology
@PositivePlanes thanks, I'm gonna experiment on it to lower the part counts, then upload it