its similar to 1.7, but still good.
bullet holes would be pretty darn good
realistic fuel leaks, so you can see the fuel pour out
shrapnel, 1, shrapnel (like the one the comes out of USS beast) would come out when your plane is damaged. 2, it could damage parts,
-ejection seat part, it could only be put in cockpit prat and could be used on a AG and you could edit the power. also it would have the passenger in it
and breaking gear, the landing gear could snap off when hit or when hitting the ground hard
please upvote it if you like my idea!
@PositivePlanes yeah true
Rag doll dummy option on ejection seat if you crash
@PositivePlanes great ideas! But with MP, if I remember correctly they said it won’t be happening plus MP as stock feature would just end horribly, I occasionally play on MP mod and just with 4 people on it can be totally unplayable just with several... make it a stock thing in game and I bet there would be at least 30+ people on at any given time and not all would be in 200 part planes, even if the amount of lag would be just insane and unplayable, not to mention trolls that would be there in several thousand part builds trying to nuke everything, I just see MP as a stock thing being absolutely horrible, yes you may get to fly in formation with a friend for like 30 seconds before a troll ruins it or the lag makes it totally unplayable with the sheer amount of people that would be on
@Mysweetbologna my planes are usually too fast to survive that lol. But yeah, I'll try.
Try dip diving when your part sets on fire, basically go into the water at an angle in which you can escape from with your initial speed. @vcharng
I want the option on LG to be carrier capable it would add weight but would cause them to not break when landing on a carrier and if it is off they break when landing on the carrier like it would iEl
preventBreaking for winches
I would like to have
1. more landing gear, for example: landing gear that is compatible with fuselages.
2. Three more weapon parts. An adjustable warhead: you can change the shape in the same way as the nose cone, you can also alter the payload. A missile computer: You can control the targeting mode and the missile type. A fin and motor unit: this would connect to the controller. Adjusting it would change the burn time, speed, and turn time of the missile.
bullet holes is basically just "show damage" with some better graphics, I don't see why they didn't have that already...
and yes, fuel leaks should be different from fuel fires. right now it is almost impossible to be damaged enough to start smoking but not lose the part in the end...
@thefalkenreich yes
disableMaxRPMs for engines pls