Is it possible to XML Mod a Rotator so it rotates an Object by activating Activator 6 for Example. I’m building on a VTOL Aircraft and it has a Turret which needs to use the Trim and the VTOL Sliders. But to turn the Engines forward it already uses the VTOL Slider. So I want the Engines to rotate by activating Activator 6. The Landing Gear Button would also work if that doesn’t work.
Oh just type Activate6 in your rotator input with XLM
I actually solved it with some Sub Assemblies I had saved. Now I need someone to set the Damage of the Mini-guns to 5x .—.
@ViridiCinis @stig28