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Variterra Archipelago

31.8k TunderTunder  1.2 years ago
14,930 downloads
Version 0.78 Map Map Plugin

This map is a port of a captivating terrain from the renowned NuclearOption simulator. Spanning an impressive 6710 square kilometers, it boasts a network of intertwining roads and freeways, along with strategically placed airstrips, bustling towns, and formidable military bases. With dimensions exceeding 80 kilometers in length, it's the ultimate choice for extended journeys and airborne adventures, offering unparalleled opportunities for exploration and immersion.

And now seriously. This map is an unofficial port of a game map from the wonderfull _NuclearOption_ game. Honestly, it was the best investment of $15, because I fell in love not only with the gameplay and interactive component of this game, but also with one of the best landscapes I have ever seen in a flight simulator.
Unfortunately, that game didn't allow you to build planes and drive muscle cars, so I decided to make a port of the map.
Contacting the developer _B25Mitch_, I explained the situation and asked him to provide me with the shader he used in his game. Unfortunately, he refused me this, although he said that he was not against me porting the map.
Long story short, the port looks so terrible compared to the original because I'm stupidly clueless as to what methods the shader uses for blending, so I did the best I could.

This is a truly gigantic map, which has huge dimensions, but is equally suitable for air, land and water transport. It's especially fun to ride hypercars here at a speed of 130mph)

Map of the Variterra Archipelago

The mod is delivered on a modular system, so far the main module and a module with buildings are available.

And if you please, please check out NuclearOption, this game deserves more publicity.

0.77 version

Release of the Main module
Release of the Buildings module

0.78 version

Fixed some colliders
Increased fog distance
Added two new Locations
2 lane roads and 4 lane roads now have same color

0.79 version

Fixed tree collisions (removed tree collisions)
All object materials now have their Smoothness value set to 0.1
The wind turbines have their sound, but it is still drowned out by the engines.
Oh, and I changed the Metallic and Smoothness values ??of the material of the map itself to 0.5 and 0.1 respectively, which I think improved the look of the scene.

Roadmap

Steam release
Combat module
Forest module
Color palette changes

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    please fix this map, its the best driving map in sp.

    4 days ago
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    funny enough im also having the same issues as LunarEclipseSP.
    also do i need to have the building part installed for it to work "properly"

    6 days ago
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    @TunderTunder sweet! Good to know that.

    one month ago
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    31.8k TunderTunder

    @LunarEclipseSP yes, after AAS

    +1 one month ago
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    @TunderTunder So it is possible for you to patch it in the future

    one month ago
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    31.8k TunderTunder

    @LunarEclipseSP ehh... I still have unity project on my disk, with new cities and Ignus Archipelago, but i beg to understand.

    Currently, im modding WT and SeaPower, there is so much mess, i just don't think that I will be able to open project without any errors...

    +1 one month ago
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    @TunderTunder I doubt it! The mod has been outdated as the new update of the game break it's compatibility.
    .
    You had a plan to patch it soon?

    one month ago
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    31.8k TunderTunder

    @LunarEclipseSP i guess new update break it...

    +1 one month ago
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    Hello @TunderTunder , I've been playing this map for a long time, and recently the building module mod has turned into pitch black with no texture at all but the terrain is still retaining it's textures. I wonder if the mod has being outdated as the game is being updated. Please let me know about that. Thanks!

    one month ago
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    45 Eafpan

    Android crying in the corner......

    +5 4 months ago
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    31.8k TunderTunder

    @llDeadboyll well see

    +1 5 months ago
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    138 llFLMTll

    @TunderTunder nice, can't wait. do u think there will be different/better/more enemy ai? would be neat...

    5 months ago
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    31.8k TunderTunder

    @llDeadboyll when sp2 is realese

    5 months ago
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    138 llFLMTll

    @TunderTunder When r u gonna upload Combat module ?

    5 months ago
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    @YarisSedan i wish....

    6 months ago
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    by far my fav simpleplanes map

    +1 7 months ago
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    13.2k JA311M

    Here is the map which I add the road networks on it. !S5AqF
    Completed the reconnaissance of terrain with my heli, it takes more than 1 hour

    +4 11 months ago
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    I download this and they all appear in the mod folder but the texture still mising . So what's wrong with the version ? I'm in 1.12.203.1

    +1 11 months ago
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    30.0k YarisSedan

    I swear if i had the pc version of sp, I'll definitely have fun doing long police chases

    11 months ago
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    @FlyingPatriot Man, I tried to download this again, and the textures for the buildings and roads are still missing, like all of it is black. Idk if it has to do with my version of SP or there is just something about those textures.

    +2 one year ago
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    13.5k Mahoots

    Not sure if anyone might find use with this but I decided to find each spawn point and put where they are on this map

    +1 one year ago
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    YAY! You used my car!

    +1 one year ago
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    thank god we still have mods that dont have broken grass texture

    +3 one year ago
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    31.8k TunderTunder

    @MelkoranAir check your SP version and other mods

    one year ago
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    Uhh... why are the buildings have no texture?

    +3 one year ago
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