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LeMans

12.0k Nyamomin  one month ago
695 downloads
Version 1.1 Map

It was created based on SX-LeMans. Thanks to the person who created the model for this map.

The previous one I made was pretty crap, so I remade it from scratch.


V1.1

—Fixed colliders around the chicane. The sudden bounce of the vehicle has been significantly reduced.
— The file compression format has been changed from 7z to ZIP.

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    12.0k Nyamomin

    I'll continue to update it by fixing color issues, shader issues, etc. If you have any comments or suggestions, please feel free to contact me.

    Pinned one month ago
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    15.0k Randomplayer

    @Nyamomin awesome! Your such a huge help thank you

    26 days ago
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    12.0k Nyamomin

    @Randomplayer
    You should watch the tutorial video on map mod creation made by Jundroo. (It's a little old, but you can understand the basics.) I'm a Japanese speaker, so I didn't really understand what the voice in the video was saying, but if you watch it, it's not that difficult. All you have to do is place the target 3D model and have the mod tool read it. There are a few things to be careful about, but there are some parts that I don't fully understand, so ask someone who knows more about it. I also learned a lot of methods from a certain person.
    There are also several videos out there of map models from Assetto Corsa being brought over to other games, which I think will be very useful.

    26 days ago
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    15.0k Randomplayer

    what tutorial did you use though? the one made by jundroo?

    27 days ago
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    12.0k Nyamomin

    @Randomplayer
    If you want to use a model created by someone else: AssettoCorsa-blender-unity
    When you create my own models, you create them in Blender or Unity.
    (I'm just starting to learn Blender. image

    27 days ago
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    15.0k Randomplayer

    question. how did you make this? I want to get into moddijg

    27 days ago
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    12.0k Nyamomin

    @LaughingMissile
    If possible, next time you do some map updates, could you please debug it on a MAC computer? Do you have a discord account or something?

    one month ago
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    28.4k LM0418

    Gran Turismo vibes

    one month ago
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    @Nyamomin ah that's unfortunate, although thank you for informing me, I hope you do find a way to fix this. Your mod is very promising and I have been wanting to try out race maps for a while, best of luck to you

    one month ago
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    12.0k Nyamomin

    @LaughingMissile
    Thank you for the information... There were also
    some bugs on Windows where the mod was output without ground colliders or textures. I ended up outputting it several times and posting something that was properly output on Windows, but it seems that the mod was not output properly on MAC. The mod itself is quite heavy, so the output is unstable.
    I don't have a MAC computer so I can't debug it at the moment.

    one month ago
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    Problems experiencing in mac (womp womp apple): No road colliders at all it, it basically has no road and my vehicle just lands on the sea and somehow trees lack textures(?)

    one month ago
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    12.0k Nyamomin

    The grass texture was randomly picked up from the internet, so if you have any recommendations, please let me know! (I used Hex-Tiling to give the tiling a random feel.) It's easy to replace. But it takes almost 10 minutes to output the MOD! lol

    one month ago
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    12.0k Nyamomin

    @TunderTunder
    As for the color tone, I adjusted it to suit my personal taste, so I'm not sure if it's realistic. Also, the reshade settings I used were just random, so I might retake it, and I'll try using the MOD you introduced. Thank you.
    Personally, the biggest achievement was that I was able to fix the road collider using Blender. (I solved it by joining the vertices of the mesh that were disconnected around the chicane.) This problem was really demotivating.

    Also my discord account is dead. I'm using a new one.

    one month ago
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    11.1k BARREND

    I wish I had a pc

    +2 one month ago
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    12.0k Nyamomin

    @FinnAatrox
    I set the dynamic friction and static friction values ​​of unity's Physic Material to 1 each and assigned it to the road. (The road surfaces of SP's runway and other roads seem to have this setting, so I matched it.)

    one month ago
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    31.5k TunderTunder

    Don't worry, I got the desired color gamut result about a year after release. Also you can use trees shader for crowds, fix grass texture tiling and color intensity, sand material, and make that tire paths less dark. Additionally, you can use this mod for screenshots, and trees will be looking much better...

    one month ago
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    26.3k FinnAatrox

    The previous version had a low grip coefficient,this time it seems a bit too big again..

    one month ago
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    @Nyamomin Thanks!

    one month ago
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    12.0k Nyamomin

    @KeqingForever
    yes.

    one month ago
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    In Picture 5,is the car light a mod?

    one month ago
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    64.1k PapaKernels

    We hitting the mulsanne straight with this one

    +6 one month ago