ISC_FR-3
15.8k ian8811946
8.2 years ago
Version 0.1
No Tags
Fourth map in my Free Roam map Series. 2kmx2km
I figured out what was causing the issues with the normal maps. So they are now implemented on this map. I will update my older maps as well at some point.
Challenge:
I have hidden 5 colored blocks around the map. Try and find them all.
Colors:
* Red
* Green
* Yellow
* Blue
* Purple
Notes:
* The Landrover in the third picture is made by @Aeriast. Very nice, scale build. Check it out Here
* The working headlights are made by me, and are not out yet.
* The 8x8 is made by me and is not out yet.
Beta V 0.1 (6:50 PM EST 10/11/16)
*Keep an eye out for updates here*
Black Mesa vibes
It says I must request access, PLZ help I would love to use this map!
is this the map where you exampled the ISC spotlight?
I love all these ISC maps!
@BobbyJackT I agree with you!
@ian8811946 Would it be possible that you could release an unfinished version? So at least people could finish it for you?
@Lizarddragon @BobbyJackT I dont know if it will. Im kind of done with SP. Have not touched it in months.
When is the 8x8 coming out??????!!!!!!!
When's the 8x8 coming out?
@Destroyerz117 Thanks, with the right tools you can make them pretty quickly.
Jeez dude how do you make so many awesome maps
Cool but the shadow doesn't work on mobile. Also if you go a too fast it lags out
@ian8811946 OK well I meant a mad Max style map
@MechWARRIOR57
I don't know that it would be specifically mad max themed but Im sure I will be doing some large desert maps with roads/trails to drive. I just recently upgraded some software that will allow me to more easily make larger maps. However I still need to streamline the workflow to make it a little more feasible. Currently when I make the largest size possible from one render there are 1024 heightmap files I need to convert to .RAW manually. This size map is 32x32 HMs at 4097 resolution as opposed to my usual 2049. So if I scale them at 4km each (same and detail as FR-3) it would work out to be 128km x 128km of nice detailed terrain. Or I could even scale them to 8KM each and have the detail of FR-2 and be 256KM x 256KM. I already made a map that uses this method on a smaller scale. Its only 2x2 HMs @8KM scale. So 16KM x 16KM. The vertical scale also increases. This new map has 1800 meters of vertical height. I think the highest of the maps I have released is like 200-300 or something. This (16KM) map should be out soon.
As noted in the details, The headlights are another unreleased mod I am working on. They use an actual spotlight to cast real light instead of just the flares the beacons give off. I however have not been able to get activation groups to work because I don't know anything about all the scripting that it requires.
and on the 2nd screenshot how are those lights so bright??
hey could you make a Mad Max map? you know some rocks, mountains a few convoy routes (smoothed over land with tire marks) and some dunes. so what do you think?
oh and it needs to be android
@MaximusTheMinimus just the one island in this mod. Same for all others in the FR series. Tropics has multiple islands tho and I will be expanding on it in the future.
is this the only island or are there more in the mod???
@Fishbowl1121 I don't run on android, so im not sure. But perhaps you need to remove the "-android" from the filename so it reads as just .spmod? Just a guess.
Maybe one of the Android users could help you out.
I found the blue one!
@t8erh8er Strange, are you running on low physics or something?
@Aeriast NP, great rig. Very happy that you took the time to build it to proper scale with such good detail.
@Thomas243 Not out yet...as stated in the notes.
@t8erh8er No it is not on steam. Just toss it in the mods folder. Make sure you have hidden items checked in the windows browser so you can see the AppData folder.
C:\Users*\name*\AppData\LocalLow\Jundroo\SimplePlanes\Mods
Thanks for the feature! I really appreciate it!
Hey can you give me a link to the vihicle in picture 4?
these are awesome