ISC_BG_Water 1
15.8k ian8811946
8.1 years ago
Version 1.0
No Tags
Water background for the editor.
Notes:
- Works best with boats with a similar draft.
- Boat
@FighterCrafter14 Wow a car in water.Nice
XD @EternalDarkness
@jamesPLANESii in four months, I happened to discover that myself. Thanks anyway
Put a fusalarge block at 0.25 length, then make it longer until the boat is at a realistic level in the water. That helps. @EternalDarkness
Could you please rise the water level by 2-2.5m (4-5 SP blocks)? All of my ships are barely touching the water in editor.
NICE JOB!!!
Building a car with this!!!
@Tully2001
It is just a box. But you need to make sure you are using the "unlit color" or "unlit texture" shaders so the seams down show up as much. Also make sure the planes don't cast or receive shadows. Try and make sure there are no seams in the textures too.
@ian8811946 Awesome, Thankee!
@Cadin
Yeah pretty simple. Instead of adding the "Map" gameobject you use the "designer Plugin". Everything nests under the DS just as it would the map object. You will need to make some sort of skybox inside of the default grey one. I make a box with planes. You would also use a 3D program to make a box with reversed normals. I use the unlit shaders for the skybox.
Heya, for these designers, do we just build them in our regular maps(in Unity), but just save the designer plug-in? Any special tricks? Danke!
Perfect for my float plane ^^
I wish this was here when I first made my steamboat! Very well done.
@ian8811946 nevermind I thought this was a map but still it uses drive for my tablet and it always says this file type is not supported
@MechWARRIOR57
Is it Just that your vehicle is out of the water? The boat needs to be a similar draft as the one I used.
This doesn't work 😥
@Fishbowl1121 same
Perfect to see how my floatplanes would look
@Shipwright
It looks awesome even with the other one you made :))