This is just a sneak peak of my Wyvern 2.0
What I have in mind for my Wyvern 2.0 is.
- More powerful engine, new afterburner.
- Smoother thrust vectoring nozzle.
- Carrier operational.
- More maneuverability.
- Controllable even flying backward.
- More stable when flying at high speed and low throttle.
- New weapon, the RAILGUN!!!!!!!
- New paint job. (Maybe tactical grey or Mihaly's idk.)
@SavageMan
I know it's against the law of conventional flight control.
There is no turning back now.
So.... more crimes against conventional flight control? 🤣
@SimplyPlain
I'm going to be honest with you, I do respect laws of physics and aerodynamics, that is the only way I know how to make planes in SP.
For example, control surfaces move the opposite way when the air flows backward but thrust vectoring still go the right way because it is not depend on the direction of airflow. And when I initiate the stunt, the rudder fold down to let the aircraft lose all of it's yaw stability, normally aircraft without thrust vectoring enters flat-spin at this point but not mine.
The point is that I'm bored of conventional flight control so I made an aircraft that can do post-stall maneuver, and certainly can fly with conventional control.
I suggest that you should try building upon concept of post-stall maneuver and Supermaneuverability, at least it will open a whole new way of flying.
But what you say is not wrong, I take advantage of super strong material and powerful engines in SP, otherwise this wouldn't be possible, irl the wing should be ripped apart lol.
So.. sorry for disrespecting conventional flight control, no hard feelings.😆
I fail to see the point. In SP, it's easy enough to build a craft that defies the laws of physics; you can make a brick accelerate like a rocket, and pull 8+ G turns with funny stuff like a flying lawnmower. Building something that actually flies like a plane is a bit more difficult. Not a big fan, sorry.
@EngineerOtaku PSM is border line obsession at this point lol.
@Darjeelings183 That's some next level, physic bending stuff XD.
@Gluck You sir, will be tagged when it is ready.
Wyvern 2.0 is out!!!!!!!
This is just a sneak peak of my Wyvern 2.0
What I have in mind for my Wyvern 2.0 is.
- More powerful engine, new afterburner.
- Smoother thrust vectoring nozzle.
- Carrier operational.
- More maneuverability.
- Controllable even flying backward.
- More stable when flying at high speed and low throttle.
- New weapon, the RAILGUN!!!!!!!
- New paint job. (Maybe tactical grey or Mihaly's idk.)
Just in case, this is my Wyvern 1.0
@SimplyPlain theres actually flying elephants and flying lawnmowers in real life if u give them enough power and control
You know what I flew a jet from starting of the beach till the end
@SavageMan
I know it's against the law of conventional flight control.
There is no turning back now.
So.... more crimes against conventional flight control? 🤣
wait thats illegal
@NavalGunnery lol good for you, keep building!
Instead of me learning the reverse flight, I just learned a new way of fast pitching in too fast jets
pitch controlled rotator connected thrusters of this has inspired me, danke kameraden
@Prowilliam476
lol Thanks.
@SimplyPlain
I'm going to be honest with you, I do respect laws of physics and aerodynamics, that is the only way I know how to make planes in SP.
For example, control surfaces move the opposite way when the air flows backward but thrust vectoring still go the right way because it is not depend on the direction of airflow. And when I initiate the stunt, the rudder fold down to let the aircraft lose all of it's yaw stability, normally aircraft without thrust vectoring enters flat-spin at this point but not mine.
The point is that I'm bored of conventional flight control so I made an aircraft that can do post-stall maneuver, and certainly can fly with conventional control.
I suggest that you should try building upon concept of post-stall maneuver and Supermaneuverability, at least it will open a whole new way of flying.
But what you say is not wrong, I take advantage of super strong material and powerful engines in SP, otherwise this wouldn't be possible, irl the wing should be ripped apart lol.
So.. sorry for disrespecting conventional flight control, no hard feelings.😆
I fail to see the point. In SP, it's easy enough to build a craft that defies the laws of physics; you can make a brick accelerate like a rocket, and pull 8+ G turns with funny stuff like a flying lawnmower. Building something that actually flies like a plane is a bit more difficult. Not a big fan, sorry.
Not going to lie that was awesome!
@Brendorkus
Oh yes.. every control surfaces move according to flight circumstance too.
All that just for a stunning eye candy lol.😆
Nice! I love how the engines individually turn like that.
@EngineerOtaku PSM is border line obsession at this point lol.
@Darjeelings183 That's some next level, physic bending stuff XD.
@Gluck You sir, will be tagged when it is ready.
Epic, tag me
vbcfbhu‘s Belkan technology intensifies
The PSM is strong with this one, indeed.
@soundwave Thanks a lot.
@Grob0s0VBRa I'll be sure to tag you. I still have a long way to go lol.
@GuyFolk
May you tag us on release, please.
Amazing!
@Heavy_Mause
Sure!!
I'll tag you when my Wyvern 2.0 come out.
@WIZARD2017
Haha true. 🤣
Insane.
@Hellosss38 Thanks!!😄