@ollielebananiaCFSP oh, I actually did that with my spinners here, the Anti-Torque I mean. I didn’t know the max input could change the speed of the rotator, thanks for the advice!
@AWESOMENESS360 first I touch both the max speed value and the max input, that's why in my rotator the max speed is "50" (in overload) but the max input is "15" which allows the rotator to spin way faster. And if you want to make an anti-torque you have to put a rotator somewhere hiden in the plane (the rotator must have at least one thing attached to its spinning side) turning in the opposite way of the first one. Then when you did this you have to ajust the max input in the second rotator to make spin faster or less faster so it will make the same torque as the first one but in the opposite way what will make an anti-torque. (If you didn't understand don't be embarrassed about asking, I know my english is shit)
I encourage you to take a look at the one I did (it's one of my last forum posts) and how I did it (you can find links in the comments). Because I have a way to do it with less parts with almost a better result.
@AzureCorp I’m afraid these are the last in queue for uploading as of now, so it’ll be a while before I post them. Still perfecting them too, they aren’t quite ready yet.
@AWESOMENESS360 I see
@Skykid028 yeah, but they aren’t very part efficient so it may not be worth using them
@AWESOMENESS360 do you still have these? I'm very interested in using them.
Its okay I’ll wait
@Truckdude8888 haven’t posted them yet, sorry.
Can I have a link for this please 😀 @AWESOMENESS360
@FuzzyAircraftProductions thanks
That is so cool!
@AWESOMENESS360 It was a pleasure to help :))
@ollielebananiaCFSP oh, I actually did that with my spinners here, the Anti-Torque I mean. I didn’t know the max input could change the speed of the rotator, thanks for the advice!
@AWESOMENESS360 first I touch both the max speed value and the max input, that's why in my rotator the max speed is "50" (in overload) but the max input is "15" which allows the rotator to spin way faster. And if you want to make an anti-torque you have to put a rotator somewhere hiden in the plane (the rotator must have at least one thing attached to its spinning side) turning in the opposite way of the first one. Then when you did this you have to ajust the max input in the second rotator to make spin faster or less faster so it will make the same torque as the first one but in the opposite way what will make an anti-torque. (If you didn't understand don't be embarrassed about asking, I know my english is shit)
@ollielebananiaCFSP how do you make an anti-torque? The fastest I can get them to spin caps off at about 2,000% speed, or a value of “20” in overload.
@AWESOMENESS360 okie
smart idea! might try it out
@WolfSpark you just have to make an anti-torque, so you can make them spin as fast as you want
I encourage you to take a look at the one I did (it's one of my last forum posts) and how I did it (you can find links in the comments). Because I have a way to do it with less parts with almost a better result.
I would’ve liked it if they could go faster... I know they can but it’s difficult to pull off.
@AzureCorp I’m afraid these are the last in queue for uploading as of now, so it’ll be a while before I post them. Still perfecting them too, they aren’t quite ready yet.
gib i want
Spinners
Amazing
Nice ! But there's a way to make the spiral nose cone with less parts, using circular fuselage with run.
I know how to make the two on the outside but the swirl is the impressive one
Ooooh @AWESOMENESS360
I really like the middle one, perfect for the me 410