Wow I've always wanted a code for this thx! You finally did it! You're basically the funky trees guy of sp, you can do pretty much anything with funky trees!
Hmm, delays...
Is it possible to create a multi-barrel(cannons) thing with variable reload time so it's fire rate rises while the FireWeapons is pressed and degrades when there is no input?
i'm not a master of explanations, yet i have unlisted prototype, so i can tag if interested
round(smooth(clamp01(Activate1), Activate1 ? 1/(2 * x) : 1/(2 * y)))
that code allows you to both add a delay on activation and on deactivation. x is the delay for activation, y for deactivation.
Some next steps for Prof Snowfakes;
- you need to consistently say "the solution is trivial" and move to next slide without explanation
- replace per ... with "with respect to ..." )))
- write a textbook, plug it with every possible opportunity, make people pay for it
- "this term is obvious", moves on
- use a 3 dollar microphone, webcam on, but only show forehead
Nice...this helps a lot...hoping in the future when you have time.. explain the IF ELSE(a? True : false ) and if its possible to put nested 4 or more conditionslike ( a? (ATrueC1?C2?)C1True: C2True: C2False): AFalse) within the statement and how to set it up...also how to put those ( ) correctly...all i know the No. Of ( will mirror how many the ).
hmmmmm
Wow I've always wanted a code for this thx! You finally did it! You're basically the funky trees guy of sp, you can do pretty much anything with funky trees!
@SnoWFLakE0s A combination of you recording that at midnight, a crappy mic and me watching it drunk at midnight lol
@X4JB
.
A combination of me recording this at midnight and a crappy mic.
Never been told I can't speak properly, lol.
@GMen
Use `` things
Formatting tutorial
@GMen what? why? just look up an online hex colour wheel or something
red is ff0000
@X4JB how to make red color to the letter please answer me
Jika anda ingin mempercepat proses ini pakai code ini
"floor(smooth(clamp01(Activate1), 0.1))"
ini berfungsi di perangkat saya terima kasih
Hmm, delays...
Is it possible to create a multi-barrel(cannons) thing with variable reload time so it's fire rate rises while the FireWeapons is pressed and degrades when there is no input?
i'm not a master of explanations, yet i have unlisted prototype, so i can tag if interested
I can't decide whether you have a speech impediment or I have a hearing defect
i need this
@EliteArsenals24
.
Thanks!
round(smooth(clamp01(Activate1), Activate1 ? 1/(2 * x) : 1/(2 * y)))
that code allows you to both add a delay on activation and on deactivation. x is the delay for activation, y for deactivation.
Some next steps for Prof Snowfakes;
- you need to consistently say "the solution is trivial" and move to next slide without explanation
- replace per ... with "with respect to ..." )))
- write a textbook, plug it with every possible opportunity, make people pay for it
- "this term is obvious", moves on
- use a 3 dollar microphone, webcam on, but only show forehead
You can also use a slightly simplified version, swapping same variables:
clamp01(smooth(ActivateX, 1 / t)==1)
@asteroidbook345 yes
Nice tutorial. Nice voice too.
Nice...this helps a lot...hoping in the future when you have time.. explain the
IF ELSE
(a? True : false )
and if its possible to putnested 4 or more conditions
like ( a? (ATrueC1?C2?)C1True: C2True: C2False): AFalse) within the statement and how to set it up...also how to put those ( ) correctly...all i know the No. Of(
will mirror how many the)
.I'm assuming this also works with landing gear since it's a true/false type activator?
Fonk