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[Tutorial] Unstable plane and how to make them.

107k GuyFolk  4.0 years ago
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    107k GuyFolk

    I'll call this a part 1 of a post-stall maneuver series tutorial.
    Before go to PSM, there are some background knowledge you need to know, you need a somewhat unstable plane to do PSM easily and this is a tutorial on basic of unstable plane and how to make them.

    Pinned 4.0 years ago
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    2,144 Dunderhead1

    @GuyFolk I noticed the tutorials only provide 1 axis of control for 1 rotator

    i.e; if it is used for yaw, then it is used for yaw only

    Is there a way to get the rotator to provide more axes of control?

    one month ago
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    107k GuyFolk

    @MrCOPTY
    This video show a very basic stuff, PID is some kind of advance stuff but it'll take the basic code of this video.
    PID can surely put the plane to 0 pitch rate if you make it do that.

    +2 1.4 years ago
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    84.0k MrCOPTY

    I Thought You'll Make Smth With PID Controller, I Can Do PID But I Just Can Do So Aircraft Stay 0 Pitch, I Don't Know How To Make Aircraft Fly With 0 PitchRate

    1.4 years ago
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    I can't access the YouTube site😭

    2.1 years ago
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    107k GuyFolk

    @mitsuki
    You could do both, this exact problem was shown in this video and I adjusted accordingly.

    2.3 years ago
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    1,353 mitsuki

    @GuyFolk Nice, btw how do I stop bobbing at high speeds? should I just increase the AOA, or PitchRate?

    +1 2.3 years ago
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    107k GuyFolk

    @mitsuki
    You misspelled something I'm sure.
    Normally just + or - will do.
    Also, put pitch code, roll code, AoA code in separate () will make thing easier.

    2.3 years ago
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    1,353 mitsuki

    How should I combine the AOA code with my pitch and roll into a single rotator? Because when I try to do it the rotator doesnt move a inch

    2.4 years ago
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    I have the opposite problem for my su 47 berkut its to unstable but thanks for the tutorial

    +1 2.4 years ago
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    @EngineerOtaku i could do it without wings, tvc has entered the chat

    3.0 years ago
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    107k GuyFolk

    @f18effect
    You can limit other things too.

    4.0 years ago
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    I didnt knew you could limit aoa with funky trees

    4.0 years ago
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    107k GuyFolk

    @Reeeeeeeeeeee45
    I'm glad it help.

    4.0 years ago
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    107k GuyFolk

    @mLk17
    lol
    All hell break loose when there are alphabets in a math equation.

    +4 4.0 years ago
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    Big helpful

    4.0 years ago
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    4,183 mlksback

    @GuyFolk Btw thx for the tutorial !

    4.0 years ago
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    4,183 mlksback

    @GuyFolk I dont even know what is algebra lol

    4.0 years ago
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    107k GuyFolk

    @EngineerOtaku
    You are in fact correct!
    For me I use Pitch + AoA correction + Pitch rate correction.
    Or just take the aoa rotator and stick it with pitch rotator lol. (But beware of inverted rotator)

    4.0 years ago
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    49.0k EngieWeeb

    @GuyFolk It's been done plenty of times
    .
    In seriousness it would use a similar funky tree statement, but take into account that the control surface is being actively used in motion is my guess. So it'd have to be something with the pitch input plus AoA whereas your canard only seems to respond to AoA

    4.0 years ago
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    107k GuyFolk

    @EngineerOtaku
    lol.
    That's not impossible after all.

    4.0 years ago
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    107k GuyFolk

    @mLk17
    it depend on your educational level.
    Funky tree is just Algebra mixed with logic really.
    If you have learned that in class it'll be easy.
    I think you can even ask your math teacher for help but be patient with them because they might not know the variables used in Funky tree.

    4.0 years ago
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    49.0k EngieWeeb

    Okay...now do it without canards. :)

    4.0 years ago
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    4,183 mlksback

    @GuyFolk ok.
    It is hard to learn Funky Trees ?

    4.0 years ago
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    107k GuyFolk

    @mLk17
    idk.
    If the canard not serve any function it'll complicate things for you.

    4.0 years ago
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