@mLk17
I'll pin this so everyone know too.
.
.
Clamp is code use to keep the value in range.
So clamp(Value,x,y) really means Value will be no less than x and no greater than y.
Part 2 of the PSM series.
In this video will show you how to use Funky tree to make the plane able to do post-stall maneuver.
The code will be super basic for easy understanding.
I hope this help you build something amazing.
Ps. Maybe part 3 will be some advance Funky tree code to improve this plane even more.
Ps.2 This plane is poor quality so I won't posting it, at least not until I materialized part 3.
@Dracul0Anderson
That's normal.
The code is overcorrecting something I guess.
In the video you'll see me tuning the number to be just right so the oscillation will not happen.
@GuyFolk
I'm curious, have any of these PSM plane stabilizing canards started pitching wildly out of control? That's been happening for me and I don't know why.
@SkyJayTheFirst
You can do that combine the pitch and roll code by any mean but I have them separated in the video just for simplicity reason and for ease of access.
It can be confusing if the code is in one rotator because of inversion of value, even separated I still get those values inverted in the video.
@GuyFolk since I was able to do it with my fighter, wouldn't it be better to put the pitch and roll controls on a single rotator per engine? Yaw, I can understand needing to be on a seperate one.
I have an issue where my flaps start to jitter when i reach high speeds. I’ve tried setting the sensitivity for pitchrate to a higher number but i dont want my plane to be unrealistically maneuverable. I am very new to using funky trees 🌳
@mLk17
I'll pin this so everyone know too.
.
.
Clamp is code use to keep the value in range.
So clamp(Value,x,y) really means Value will be no less than x and no greater than y.
Part 2 of the PSM series.
In this video will show you how to use Funky tree to make the plane able to do post-stall maneuver.
The code will be super basic for easy understanding.
I hope this help you build something amazing.
Ps. Maybe part 3 will be some advance Funky tree code to improve this plane even more.
Ps.2 This plane is poor quality so I won't posting it, at least not until I materialized part 3.
wqeqweqeeqwee
@Dracul0Anderson
That's normal.
The code is overcorrecting something I guess.
In the video you'll see me tuning the number to be just right so the oscillation will not happen.
@GuyFolk
I'm curious, have any of these PSM plane stabilizing canards started pitching wildly out of control? That's been happening for me and I don't know why.
I Am gonna cancel the F-15 with thrust vectoring ‘cause I came up with a different modification @GuyFolk
@Lake
No.
I can guide you step by step but I'm not going to make it for you.
Can you add advanced thrust vectoring and backward flying to my remaster here
https://www.simpleplanes.com/a/9gd9cJ/F-15RX
Can you please make a forum post for all the PSM codes?
@GuyFolk :(
@Lake
No link.
Just build along I guess.
Link to plane
Its perfect, not too many parts and speed is about right for what I’m doing, and it looks good!
@GuyFolk
@SpiritusRaptor
Sure, if you don't mind the quality lol.
By the way, can I use your Mig 15 in a video?
@GuyFolk
@SpiritusRaptor
lol
I guess I just forget things I haven't touch for sometime.
And thanks again.
It was a link on your profile... Very good info in the video btw.
@GuyFolk
@SpiritusRaptor
Thanks.
I'm actually surprised that you found this old vid.
Great tutorial!
@SkyJayTheFirst
You can do that combine the pitch and roll code by any mean but I have them separated in the video just for simplicity reason and for ease of access.
It can be confusing if the code is in one rotator because of inversion of value, even separated I still get those values inverted in the video.
@GuyFolk since I was able to do it with my fighter, wouldn't it be better to put the pitch and roll controls on a single rotator per engine? Yaw, I can understand needing to be on a seperate one.
@GuyFolk
Thanks
@Meyerbb
Take this document and find damperMultiplier, I sure it'll help.
I have an issue where my flaps start to jitter when i reach high speeds. I’ve tried setting the sensitivity for pitchrate to a higher number but i dont want my plane to be unrealistically maneuverable. I am very new to using funky trees 🌳
@ABAircraftManufacture
I think you might have seen it before.