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Little Revelation With The IceBase

124k AWESOMENESS360  3.6 years ago
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    The missile launcher on the left had more character development than Rey in Star Wars

    Pinned 3.5 years ago
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    While messing around with the IceBase and the ridiculous maneuverability of my Tic-Tac UFO, I discovered something pretty neat. Basically, if you destroy the missile turrets and the laser designators, and then leave beyond render distance, they respawn!

    Pinned 3.6 years ago
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    @JetEngnexd lmfao

    3.5 years ago
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    woow

    3.6 years ago
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    @AWESOMENESS360 I try to create a maneuverable super-duper drone in the manner of a drone from Obvilion, but I always rely on the engine problem.
    Basically: how to make it move at a fixed height from the surface, and how to make it stop instantly.

    3.6 years ago
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    @FlyingPatriot T?

    3.6 years ago
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    T

    3.6 years ago
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    @scratch heh yeah, I actually got the inspiration for that little idea from you, it just so happened that I discovered something extra as a result

    3.6 years ago
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    23.1k Scratchoza

    One time I squished those guys with a "3d David's star" with similar manoeuvrability to that Tic-Tac

    3.6 years ago
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    @ws couldn’t be me

    3.6 years ago
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    imagine getting squished to death by a tic tac

    +1 3.6 years ago
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    33.5k tsampoy

    squish

    3.6 years ago
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    3,656 Dathcha

    Squish @Timothius

    +2 3.6 years ago
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    @Timothius basically, if a part with enough mass hits a damagable entity such as the IceBase’s turrets, it can actually do damage to the health pool they have. And since my Tic-Tac UFO can accelerate downwards at several thousand mph, that’s like, 1,000 something pounds moving at, let’s say 20,000mph, which is more than enough crushing force to pulverize the turrets!

    3.6 years ago
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    2,098 KingOog000

    Dang, love the editing. Great and funny video!

    (P.S. RIP Jeremy)

    +1 3.6 years ago
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    This made me laugh more than it should have. Great video XD

    +1 3.6 years ago
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    26.2k Default4
    KILL KILL KILL KILL KILL KILL KILL LILL KILL KILL
    +4 3.6 years ago