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Steam Engine development update

23.1k Scratchoza  3.6 years ago
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    @scratch ok what kind of input???

    3.6 years ago
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    23.1k Scratchoza

    @THEYE magnets and funky trees inputs

    3.6 years ago
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    How did he put sound effect???

    3.6 years ago
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    105 Kopooo

    It looks done

    3.6 years ago
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    @scratch cool mod definitely useful.

    3.6 years ago
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    23.1k Scratchoza

    @winterro Thanks and sure!
    the rails is thanks to @Kakhikotchauri1 for giving me a tip with colliders

    +1 3.6 years ago
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    The face is 100% cursed

    +1 3.6 years ago
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    93.4k winterro

    @scratch that rail looks rely REALY smooth, maybe try make an addon on the Wright map? We have a convoy already, why not a railroad

    +3 3.6 years ago
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    23.1k Scratchoza

    I know I've been uploading a lot of development updates with little visible progress, but, this time I played with blender and unity, and learned a few cool stuff: I made custom parts and a map!
    I made the rails using the curves and modifiers in blender, then exported it to unity so I can make a mod of it. I actually thought I would have to learn some big brain scripting but it was fairly basic, thanks devs

    +1 3.6 years ago